Every so often I get the urge to do a game jam. They’re always tiring yet fun, but sometimes they lead to something more exciting.
Battle Row
This was an entry into the 1GAM (One Game a Month) Challenge for January 2014. Â This is a small 2D action-strategy game fashioned after the classic Apple II game Rescue Raiders. My first toe dipped into Unity.
Huge
Entry into the International 7-Day Roguelike Challenge for 2015. Â This is a quickie RPG Lite where I crammed as much flavor as I could into 7 days of effort.
Arkham Madness
Entry into the Ludum Dare #34, this game was made in 48 hours. It’s a strange game about completing rituals to summon Cthuloid Horrors around a map of the Seattle metropolitan area. It was a rough idea that didn’t quite go as far as I’d liked, but it was fun to explore.
Cardinal Cell
An entry into Ludum Dare #37, this game was made in 48 hours as well, to much better results than the previous year! It mashes up a fantasy battle game with a puzzler, and has some simple and fun controls. It rated #3 in the “most fun” category.
Auto Fire 7DRL
Entry into the International 7-Day Roguelike Challenge for 2016. Â This year I took the basic roguelike mechanics and applied it to a turn-based car combat game like Car Wars. Ever since I have been converting it into a full-fledged RPG in 3D, Auto Fire.